Tristan
Hafkenscheid
Level Designer & TechNical Designer
Passionate designer focused on crafting immersive, well-balanced game worlds through thoughtful iteration, precise mechanics, and player-first design.
I specialize in refining flow, pacing, and spatial rhythm, while building gameplay systems, and scripting that keep experiences intuitive, rewarding, and highly replayable.
LuvBug Learning - Shipped Game
Personal Project
Personal Project