Tristan

Hafkenscheid

Level Designer & TechNical Designer

Passionate designer focused on crafting immersive, well-balanced game worlds through thoughtful iteration, precise mechanics, and player-first design.

I specialize in refining flow, pacing, and spatial rhythm, while building gameplay systems, and scripting that keep experiences intuitive, rewarding, and highly replayable.

LuvBug Learning - Shipped Game

Personal Project

Personal Project